Sided wires, better backwiring

visibileWires
Astoria 1 year ago
parent 51c6168527
commit 0b3f389337

@ -25,6 +25,7 @@ public abstract class AbstractWireTile extends BlockContainer {
return true;
}
}
System.out.println(world.getBlockMetadata(x, y, z));
return false;
}
public void displayWiringGui(EntityPlayer player, AbstractWireTileEntity chip, ToolWiring tool, int x, int y, int z) {

@ -0,0 +1,138 @@
package net.brokenmoon.afloydwiremod.api;
import net.minecraft.src.*;
import net.minecraft.src.helper.Direction;
public abstract class AbstractWireTileSided extends AbstractWireTile{
public AbstractWireTileSided(int i, Material material) {
super(i, material);
this.setBlockBounds(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
}
@Override
public void onBlockPlaced(World world, int x, int y, int z, Direction side, EntityLiving player, double sideHeight) {
int l = Direction.getLegacySide(side);
int i1 = 5;
if (l == 1 && this.canPlaceOnTop(world, x, y - 1, z)) {
i1 = 5;
} else if (l == 2 && world.isBlockNormalCube(x, y, z + 1)) {
i1 = 4;
} else if (l == 3 && world.isBlockNormalCube(x, y, z - 1)) {
i1 = 3;
} else if (l == 4 && world.isBlockNormalCube(x + 1, y, z)) {
i1 = 2;
} else if (l == 5 && world.isBlockNormalCube(x - 1, y, z)) {
i1 = 1;
} else if (l == 0 && world.isBlockNormalCube(x, y + 1, z)) {
i1 = 0;
}
world.setBlockMetadataWithNotify(x, y, z, i1);
}
@Override
public void onBlockAdded(World world, int i, int j, int k) {
super.onBlockAdded(world, i, j, k);
if (world.isBlockNormalCube(i - 1, j, k)) {
world.setBlockMetadataWithNotify(i, j, k, 1);
} else if (world.isBlockNormalCube(i + 1, j, k)) {
world.setBlockMetadataWithNotify(i, j, k, 2);
} else if (world.isBlockNormalCube(i, j, k - 1)) {
world.setBlockMetadataWithNotify(i, j, k, 3);
} else if (world.isBlockNormalCube(i, j, k + 1)) {
world.setBlockMetadataWithNotify(i, j, k, 4);
} else if (world.isBlockNormalCube(i, j + 1, k)) {
world.setBlockMetadataWithNotify(i, j, k, 0);
} else if (this.canPlaceOnTop(world, i, j - 1, k)) {
world.setBlockMetadataWithNotify(i, j, k, 5);
}
this.dropTileIfCantStay(world, i, j, k);
}
private boolean canPlaceOnTop(World world, int i, int j, int k) {
return world.isBlockNormalCube(i, j, k);
}
@Override
public boolean canPlaceBlockAt(World world, int i, int j, int k) {
if (world.isBlockNormalCube(i - 1, j, k)) {
return true;
}
if (world.isBlockNormalCube(i + 1, j, k)) {
return true;
}
if (world.isBlockNormalCube(i, j, k - 1)) {
return true;
}
if (world.isBlockNormalCube(i, j, k + 1)) {
return true;
}
if (world.isBlockNormalCube(i, j + 1, k)) {
return true;
}
return world.canPlaceOnSurfaceOfBlock(i, j - 1, k);
}
@Override
public void onNeighborBlockChange(World world, int i, int j, int k, int l) {
this.dropTileIfCantStay(world, i, j, k);
}
private boolean dropTileIfCantStay(World world, int i, int j, int k) {
if (!this.canPlaceBlockAt(world, i, j, k)) {
this.dropBlockAsItem(world, i, j, k, world.getBlockMetadata(i, j, k));
world.setBlockWithNotify(i, j, k, 0);
return false;
}
return true;
}
@Override
public AxisAlignedBB getSelectedBoundingBoxFromPool(World world, int i, int j, int k) {
this.setBlockBoundsBasedOnState(world, i, j, k);
return super.getSelectedBoundingBoxFromPool(world, i, j, k);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k) {
this.setBlockBoundsBasedOnState(world, i, j, k);
return super.getCollisionBoundingBoxFromPool(world, i, j, k);
}
@Override
public void setBlockBoundsBasedOnState(World world, int i, int j, int k) {
this.setBlockBoundsForBlockRender(world.getBlockMetadata(i, j, k));
}
@Override
public void setBlockBoundsForItemRender() {
float f = 0.1875f;
this.setBlockBounds(0.0f, 0.5f - f / 2.0f, 0.0f, 1.0f, 0.5f + f / 2.0f, 1.0f);
}
public void setBlockBoundsForBlockRender(int i) {
float f = 0.1875f;
if (i == 4) {
this.setBlockBounds(0.0f, 0.0f, 1.0f - f, 1.0f, 1.0f, 1.0f);
}
if (i == 3) {
this.setBlockBounds(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, f);
}
if (i == 2) {
this.setBlockBounds(1.0f - f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
}
if (i == 1) {
this.setBlockBounds(0.0f, 0.0f, 0.0f, f, 1.0f, 1.0f);
}
if (i == 0) {
this.setBlockBounds(0.0f, 1.0f - f, 0.0f, 1.0f, 1.0f, 1.0f);
}
if (i == 5) {
this.setBlockBounds(0.0f, 0.0f, 0.0f, 1.0f, f, 1.0f);
}
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
}

@ -1,9 +1,8 @@
package net.brokenmoon.afloydwiremod.mixin;
import net.brokenmoon.afloydwiremod.api.AbstractWireTileEntity;
import net.minecraft.src.Block;
import net.minecraft.src.RenderBlocks;
import net.minecraft.src.World;
import net.brokenmoon.afloydwiremod.api.AbstractWireTileSided;
import net.minecraft.src.*;
import org.lwjgl.opengl.GL11;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@ -15,6 +14,11 @@ import java.util.ArrayList;
@Mixin(value = RenderBlocks.class, remap = false)
public class MixinBlockRenderer {
@Shadow
private int overrideBlockTexture;
@Shadow
private IBlockAccess blockAccess;
@Shadow
public boolean renderStandardBlock(Block block, int i, int j, int k) { return false; }
@Shadow
@ -26,81 +30,343 @@ public class MixinBlockRenderer {
if(wireEntity.outputs != null){
for(int it = 0; it < wireEntity.outputs.length; it++){
if(wireEntity.outputs[it].wire != null && wireEntity.outputs[it].wire.isMade){
this.renderLineBetweenTwoPoints(i, j, k, wireEntity.outputs[it].wire.x, wireEntity.outputs[it].wire.y, wireEntity.outputs[it].wire.z, wireEntity.outputs[it].wire.xadd, wireEntity.outputs[it].wire.yadd, wireEntity.outputs[it].wire.zadd, wireEntity.outputs[it].wire.sideadd, wireEntity.outputs[it].wire.backwired);
this.renderLineBetweenTwoPoints(i, j, k,
wireEntity.outputs[it].wire.x, wireEntity.outputs[it].wire.y, wireEntity.outputs[it].wire.z,
wireEntity.outputs[it].wire.xadd, wireEntity.outputs[it].wire.yadd, wireEntity.outputs[it].wire.zadd, wireEntity.outputs[it].wire.sideadd,
wireEntity.outputs[it].wire.backwired,
block instanceof AbstractWireTileSided, Block.getBlock(world.getBlockId(wireEntity.outputs[it].wire.x, wireEntity.outputs[it].wire.y, wireEntity.outputs[it].wire.z)) instanceof AbstractWireTileSided);
}
}
}
this.renderStandardBlock(block, i, j, k);
if(block instanceof AbstractWireTileSided) {
this.renderSidedBlock(block, i, j, k);
} else {
this.renderStandardBlock(block, i, j, k);
}
}
}
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, float red, float green, float blue, float alpha, float width, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired){
public boolean renderSidedBlock(Block block, int i, int j, int k) {
Tessellator tessellator = Tessellator.instance;
int l = block.getBlockTextureFromSide(0);
if (this.overrideBlockTexture >= 0) {
l = this.overrideBlockTexture;
}
float f = block.getBlockBrightness(this.blockAccess, i, j, k);
tessellator.setColorOpaque_F(f, f, f);
int i1 = l % net.minecraft.shared.Minecraft.TEXTURE_ATLAS_WIDTH_TILES * TextureFX.tileWidthTerrain;
int j1 = l / net.minecraft.shared.Minecraft.TEXTURE_ATLAS_WIDTH_TILES * TextureFX.tileWidthTerrain;
double d = (float)i1 / (float)(TextureFX.tileWidthTerrain * net.minecraft.shared.Minecraft.TEXTURE_ATLAS_WIDTH_TILES);
double d1 = ((float)i1 + ((float)TextureFX.tileWidthTerrain - 0.01f)) / (float)(TextureFX.tileWidthTerrain * net.minecraft.shared.Minecraft.TEXTURE_ATLAS_WIDTH_TILES);
double d2 = (float)j1 / (float)(TextureFX.tileWidthTerrain * net.minecraft.shared.Minecraft.TEXTURE_ATLAS_WIDTH_TILES);
double d3 = ((float)j1 + ((float)TextureFX.tileWidthTerrain - 0.01f)) / (float)(TextureFX.tileWidthTerrain * net.minecraft.shared.Minecraft.TEXTURE_ATLAS_WIDTH_TILES);
int k1 = this.blockAccess.getBlockMetadata(i, j, k);
float f1 = 0.0f;
float f2 = 0.15f;
//Top
if (k1 == 5) {
tessellator.addVertexWithUV((float)i + 0, (float)(j + 0 +f2 ) + f1, (float)(k + 1) + f1, d, d2);
tessellator.addVertexWithUV((float)i + 1, (float)(j + 0 + f2) - f1, (float)(k + 1) + f1, d, d3);
tessellator.addVertexWithUV((float)i + 1, (float)(j + 0 + f2) - f1, (float)(k + 0) - f1, d1, d3);
tessellator.addVertexWithUV((float)i + 0, (float)(j + 0 + f2) + f1, (float)(k + 0) - f1, d1, d2);
}
//Bottom
if (k1 == 0) {
tessellator.addVertexWithUV((float)i + 1, (float)(j + 1 - f2) + 0, (float)(k + 1) + f1, d, d3);
tessellator.addVertexWithUV((float)i + 0, (float)(j + 1 - f2) + 0, (float)(k + 1) + f1, d, d2);
tessellator.addVertexWithUV((float)i + 0, (float)(j + 1 - f2) + 0, (float)(k + 0) - f1, d1, d2);
tessellator.addVertexWithUV((float)i + 1, (float)(j + 1 - f2) + 0, (float)(k + 0) - f1, d1, d3);
}
if (k1 == 1) {
tessellator.addVertexWithUV((float)i + f2, (float)(j + 1) + f1, (float)(k + 1) + f1, d, d2);
tessellator.addVertexWithUV((float)i + f2, (float)(j + 0) - f1, (float)(k + 1) + f1, d, d3);
tessellator.addVertexWithUV((float)i + f2, (float)(j + 0) - f1, (float)(k + 0) - f1, d1, d3);
tessellator.addVertexWithUV((float)i + f2, (float)(j + 1) + f1, (float)(k + 0) - f1, d1, d2);
}
if (k1 == 4) {
tessellator.addVertexWithUV((float)(i + 1) + f1, (float)(j + 1) + f1, (float)(k + 1) - f2, d, d2);
tessellator.addVertexWithUV((float)(i + 1) + f1, (float)(j + 0) - f1, (float)(k + 1) - f2, d, d3);
tessellator.addVertexWithUV((float)(i + 0) - f1, (float)(j + 0) - f1, (float)(k + 1) - f2, d1, d3);
tessellator.addVertexWithUV((float)(i + 0) - f1, (float)(j + 1) + f1, (float)(k + 1) - f2, d1, d2);
}
if (k1 == 3) {
tessellator.addVertexWithUV((float)(i + 1) + f1, (float)(j + 0) - f1, (float)k + f2, d1, d3);
tessellator.addVertexWithUV((float)(i + 1) + f1, (float)(j + 1) + f1, (float)k + f2, d1, d2);
tessellator.addVertexWithUV((float)(i + 0) - f1, (float)(j + 1) + f1, (float)k + f2, d, d2);
tessellator.addVertexWithUV((float)(i + 0) - f1, (float)(j + 0) - f1, (float)k + f2, d, d3);
}
if (k1 == 2) {
tessellator.addVertexWithUV((float)(i + 1) - f2, (float)(j + 0) - f1, (float)(k + 1) + f1, d1, d3);
tessellator.addVertexWithUV((float)(i + 1) - f2, (float)(j + 1) + f1, (float)(k + 1) + f1, d1, d2);
tessellator.addVertexWithUV((float)(i + 1) - f2, (float)(j + 1) + f1, (float)(k + 0) - f1, d, d2);
tessellator.addVertexWithUV((float)(i + 1) - f2, (float)(j + 0) - f1, (float)(k + 0) - f1, d, d3);
}
return true;
}
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, float red, float green, float blue, float alpha, float width, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired, boolean firstblocksided, boolean secondblocksided){
GL11.glPushMatrix();
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glColor4f(red, green, blue, alpha);
GL11.glLineWidth(width);
GL11.glBegin(GL11.GL_LINE_STRIP);
if(!backwired) {
GL11.glVertex3f(Math.floorMod(x1, 16l) + 0.5f, Math.floorMod(y1, 16l) + 0.5f, Math.floorMod(z1, 16l) + 0.5f);
if(firstblocksided){
float xoffset = 0;
float yoffset = 0;
float zoffset = 0;
switch(world.getBlockMetadata((int)x1,(int)y1,(int)z1)){
case 0:
xoffset = 0.5f;
yoffset = 0.9f;
zoffset = 0.5f;
break;
case 1:
xoffset = 0.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 2:
xoffset = 0.9f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 3:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.1f;
break;
case 4:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.9f;
break;
case 5:
xoffset = 0.5f;
yoffset = 0.1f;
zoffset = 0.5f;
break;
}
GL11.glVertex3f(Math.floorMod(x1, 16l) + xoffset, Math.floorMod(y1, 16l) + yoffset, Math.floorMod(z1, 16l) + zoffset);
} else {
GL11.glVertex3f(Math.floorMod(x1, 16l) + 0.5f, Math.floorMod(y1, 16l) + 0.5f, Math.floorMod(z1, 16l) + 0.5f);
}
} else{
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - x2) + 0.5f, Math.floorMod(y1, 16l) - (y1 - y2) + 0.5f, Math.floorMod(z1, 16l) - (z1 - z2) + 0.5f);
if(secondblocksided) {
float xoffset = 0;
float yoffset = 0;
float zoffset = 0;
switch (world.getBlockMetadata((int) x2, (int) y2, (int) z2)) {
case 0:
xoffset = 0.5f;
yoffset = 0.9f;
zoffset = 0.5f;
break;
case 1:
xoffset = 0.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 2:
xoffset = 0.9f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 3:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.1f;
break;
case 4:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.9f;
break;
case 5:
xoffset = 0.5f;
yoffset = 0.1f;
zoffset = 0.5f;
break;
}
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - x2) + xoffset, Math.floorMod(y1, 16l) - (y1 - y2) + yoffset, Math.floorMod(z1, 16l) - (z1 - z2) + zoffset);
} else {
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - x2) + 0.5f, Math.floorMod(y1, 16l) - (y1 - y2) + 0.5f, Math.floorMod(z1, 16l) - (z1 - z2) + 0.5f);
}
}
for(int i = 0; i < xadd.size(); i++){
float xoffset = 0;
float yoffset = 0;
float zoffset = 0;
switch(sideadd.get(i)){
case 0:
xoffset = 0.5f;
yoffset = -0.1f;
zoffset = 0.5f;
break;
case 1:
xoffset = 0.5f;
yoffset = 1.1f;
zoffset = 0.5f;
break;
case 2:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = -0.1f;
break;
case 3:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 1.1f;
break;
case 4:
xoffset = -0.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 5:
xoffset = 1.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
if(backwired){
for(int i = 0; i < xadd.size(); i++){
float xoffset = 0;
float yoffset = 0;
float zoffset = 0;
switch(sideadd.get(i)){
case 0:
xoffset = 0.5f;
yoffset = -0.1f;
zoffset = 0.5f;
break;
case 1:
xoffset = 0.5f;
yoffset = 1.1f;
zoffset = 0.5f;
break;
case 2:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = -0.1f;
break;
case 3:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 1.1f;
break;
case 4:
xoffset = -0.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 5:
xoffset = 1.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
}
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - xadd.get(i)) + xoffset, Math.floorMod(y1, 16l) - (y1 - yadd.get(i)) + yoffset, Math.floorMod(z1, 16l) - (z1 - zadd.get(i)) + zoffset);
}
} else{
for(int i = xadd.size() - 1; i >= 0 ; i--){
float xoffset = 0;
float yoffset = 0;
float zoffset = 0;
switch(sideadd.get(i)){
case 0:
xoffset = 0.5f;
yoffset = -0.1f;
zoffset = 0.5f;
break;
case 1:
xoffset = 0.5f;
yoffset = 1.1f;
zoffset = 0.5f;
break;
case 2:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = -0.1f;
break;
case 3:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 1.1f;
break;
case 4:
xoffset = -0.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 5:
xoffset = 1.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
}
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - xadd.get(i)) + xoffset, Math.floorMod(y1, 16l) - (y1 - yadd.get(i)) + yoffset, Math.floorMod(z1, 16l) - (z1 - zadd.get(i)) + zoffset);
}
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - xadd.get(i)) + xoffset, Math.floorMod(y1, 16l) - (y1 - yadd.get(i)) + yoffset, Math.floorMod(z1, 16l) - (z1 - zadd.get(i)) + zoffset);
}
if(backwired) {
GL11.glVertex3f(Math.floorMod(x1, 16l) + 0.5f, Math.floorMod(y1, 16l) + 0.5f, Math.floorMod(z1, 16l) + 0.5f);
if(firstblocksided){
float xoffset = 0;
float yoffset = 0;
float zoffset = 0;
switch(world.getBlockMetadata((int) x1, (int) y1, (int) z1)){
case 0:
xoffset = 0.5f;
yoffset = 0.9f;
zoffset = 0.5f;
break;
case 1:
xoffset = 0.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 2:
xoffset = 0.9f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 3:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.1f;
break;
case 4:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.9f;
break;
case 5:
xoffset = 0.5f;
yoffset = 0.1f;
zoffset = 0.5f;
break;
}
GL11.glVertex3f(Math.floorMod(x1, 16l) + xoffset, Math.floorMod(y1, 16l) + yoffset, Math.floorMod(z1, 16l) + zoffset);
} else {
GL11.glVertex3f(Math.floorMod(x1, 16l) + 0.5f, Math.floorMod(y1, 16l) + 0.5f, Math.floorMod(z1, 16l) + 0.5f);
}
} else{
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - x2) + 0.5f, Math.floorMod(y1, 16l) - (y1 - y2) + 0.5f, Math.floorMod(z1, 16l) - (z1 - z2) + 0.5f);
if(secondblocksided) {
float xoffset = 0;
float yoffset = 0;
float zoffset = 0;
switch (world.getBlockMetadata((int) x2, (int) y2, (int) z2)) {
case 0:
xoffset = 0.5f;
yoffset = 0.9f;
zoffset = 0.5f;
break;
case 1:
xoffset = 0.1f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 2:
xoffset = 0.9f;
yoffset = 0.5f;
zoffset = 0.5f;
break;
case 3:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.1f;
break;
case 4:
xoffset = 0.5f;
yoffset = 0.5f;
zoffset = 0.9f;
break;
case 5:
xoffset = 0.5f;
yoffset = 0.1f;
zoffset = 0.5f;
break;
}
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - x2) + xoffset, Math.floorMod(y1, 16l) - (y1 - y2) + yoffset, Math.floorMod(z1, 16l) - (z1 - z2) + zoffset);
} else {
GL11.glVertex3f(Math.floorMod(x1, 16l) - (x1 - x2) + 0.5f, Math.floorMod(y1, 16l) - (y1 - y2) + 0.5f, Math.floorMod(z1, 16l) - (z1 - z2) + 0.5f);
}
}
GL11.glEnd();
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glPopMatrix();
}
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, float red, float green, float blue, float alpha, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired){
renderLineBetweenTwoPoints(x1, y1, z1, x2, y2, z2, red, green, blue, alpha, 1, xadd, yadd, zadd, sideadd, backwired);
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, float red, float green, float blue, float alpha, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired, boolean firstblocksided, boolean secondblocksided){
renderLineBetweenTwoPoints(x1, y1, z1, x2, y2, z2, red, green, blue, alpha, 1, xadd, yadd, zadd, sideadd, backwired, firstblocksided, secondblocksided);
}
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, float red, float green, float blue, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired){
renderLineBetweenTwoPoints(x1, y1, z1, x2, y2, z2, red, green, blue, 255, 1, xadd, yadd, zadd, sideadd, backwired);
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, float red, float green, float blue, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired, boolean firstblocksided, boolean secondblocksided){
renderLineBetweenTwoPoints(x1, y1, z1, x2, y2, z2, red, green, blue, 255, 1, xadd, yadd, zadd, sideadd, backwired, firstblocksided, secondblocksided);
}
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired){
renderLineBetweenTwoPoints(x1, y1, z1, x2, y2, z2, 255, 0, 0, 255 / 2, 5, xadd, yadd, zadd, sideadd, backwired);
public void renderLineBetweenTwoPoints(long x1, long y1, long z1, long x2, long y2, long z2, ArrayList<Integer> xadd, ArrayList<Integer> yadd, ArrayList<Integer> zadd, ArrayList<Integer> sideadd, boolean backwired, boolean firstblocksided, boolean secondblocksided){
renderLineBetweenTwoPoints(x1, y1, z1, x2, y2, z2, 255, 0, 0, 255 / 2, 5, xadd, yadd, zadd, sideadd, backwired, firstblocksided, secondblocksided);
}
}

@ -1,10 +1,10 @@
package net.brokenmoon.afloydwiremod.tile;
import net.brokenmoon.afloydwiremod.api.AbstractWireTile;
import net.brokenmoon.afloydwiremod.api.AbstractWireTileSided;
import net.brokenmoon.afloydwiremod.tileentity.ChipTileEntity;
import net.minecraft.src.*;
public class ChipTile extends AbstractWireTile {
public class ChipTile extends AbstractWireTileSided {
public ChipTile(int i, Material material) {
super(i, material);
}

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