Textures!

visibileWires
Astoria 2 years ago
parent 11b5d14ccd
commit 41366b2683

@ -18,16 +18,17 @@ public class WireMod implements ModInitializer {
public static final String MOD_ID = "afloydwiremod";
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
public static Block ChipTile = BlockHelper.createBlock(MOD_ID, new ChipTile(905, Material.iron), "chipTile", "testTexture.png", Block.soundMetalFootstep,5, 5, 0 );
public static Block ChipTile = BlockHelper.createBlock(MOD_ID, new ChipTile(905, Material.iron), "chipTile", "chip.png", Block.soundMetalFootstep,5, 5, 0 );
public static Item ToolProgrammer = ItemHelper.createItem(MOD_ID, new ToolProgrammer(906), "toolProgrammer", "testTexture.png");
public static Item ToolWiring = ItemHelper.createItem(MOD_ID, new ToolWiring(907), "toolWiring", "testTexture.png");
public static Item ToolProgrammer = ItemHelper.createItem(MOD_ID, new ToolProgrammer(906), "toolProgrammer", "progtool.png");
public static Item ToolWiring = ItemHelper.createItem(MOD_ID, new ToolWiring(907), "toolWiring", "wiretool.png");
public static Block LinkTileInactive = BlockHelper.createBlock(MOD_ID, new RedstoneLinkTile(908, Material.iron, false), "linkTile", "testTexture.png", Block.soundStoneFootstep, 5, 5, 0);
public static Block LinkTileActive = BlockHelper.createBlock(MOD_ID, new RedstoneLinkTile(909, Material.iron, true), "linkTile", "testTexture.png", Block.soundStoneFootstep, 5, 5, 0);
public static Block LinkTileInactive = BlockHelper.createBlock(MOD_ID, new RedstoneLinkTile(908, Material.iron, false), "linkTile", "linkOff.png", Block.soundStoneFootstep, 5, 5, 0);
public static Block LinkTileActive = BlockHelper.createBlock(MOD_ID, new RedstoneLinkTile(909, Material.iron, true), "linkTile", "linkOn.png", Block.soundStoneFootstep, 5, 5, 0);
@Override
public void onInitialize() {
LOGGER.info("WireMod initialized.");
LinkTileInactive.notInCreativeMenu = true;
}
}

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@ -1,4 +1,8 @@
item.afloydwiremod.toolProgrammer.name=Programming Tool
item.afloydwiremod.toolProgrammer.disc=Used to program chips.
item.afloydwiremod.toolProgrammer.desc=Used to program chips.
item.afloydwiremod.toolWiring.name=Wiring Tool
item.afloydwiremod.toolWiring.desc=Used to connect outputs to inputs.
tile.afloydwiremod.chipTile.name=Chip
tile.afloydwiremod.chipTile.disc=Used to preform mathematical calculations.
tile.afloydwiremod.chipTile.desc=Used to preform mathematical calculations.
tile.afloydwiremod.linkTile.name=Redstone Link
tile.afloydwiremod.linkTile.desc=Used to interface chips with redstone devices.
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