Update IO on wire connection

main
Astoria 1 year ago
parent ab6f7b8139
commit 968073604f

@ -77,7 +77,9 @@ public class GuiWiring extends GuiScrollable {
wireEntity.outputs[guibutton.slot].wire = new WireConnection(this.tool.x, this.tool.y, this.tool.z, guibutton.slot, tool.slot, tool.xadd, tool.yadd, tool.zadd, tool.sideadd, false, tool.red, tool.green, tool.blue, tool.alpha, tool.width);
otherEntity.inputs[tool.slot].wire = new WireConnection(this.wireEntity.xCoord, this.wireEntity.yCoord, this.wireEntity.zCoord, tool.slot, guibutton.slot);
wireEntity.update();
wireEntity.updateIO();
otherEntity.update();
otherEntity.updateIO();
tool.xadd = new ArrayList<Integer>();
tool.yadd = new ArrayList<Integer>();
tool.zadd = new ArrayList<Integer>();
@ -88,7 +90,9 @@ public class GuiWiring extends GuiScrollable {
otherEntity.outputs[tool.slot].wire = new WireConnection(this.wireEntity.xCoord, this.wireEntity.yCoord, this.wireEntity.zCoord, tool.slot, guibutton.slot, tool.xadd, tool.yadd, tool.zadd, tool.sideadd, true, tool.red, tool.green, tool.blue, tool.alpha, tool.width);
wireEntity.inputs[guibutton.slot].wire = new WireConnection(this.tool.x, this.tool.y, this.tool.z, guibutton.slot, tool.slot);
wireEntity.update();
wireEntity.updateIO();
otherEntity.update();
otherEntity.updateIO();
}
tool.xadd = new ArrayList<Integer>();
tool.yadd = new ArrayList<Integer>();

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