Started looking into coding dragon armor w/ elytra
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public class config {
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public static class DragonArmor {
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public static final int[] BASE_DURABILITY = new int[] {17, 19, 20, 15};
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private static final int[] PROTECTION_VALUES = new int[] {5, 8, 10, 5};
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}
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}
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package net.fabricmc.example;
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import net.fabricmc.config;
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public class DragonArmorMaterial implements ArmorMaterial {
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@Override
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public int getDurability(EquipmentSlot slot) {
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return config.DragonArmor.BASE_DURABILITY[slot.getEntitySlotId()] * ;
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}
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}
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