# Example Mod Template for making Babric mods for BTA! ## Prerequisites - JDK for Java 17 ([Eclipse Temurin](https://adoptium.net/temurin/releases/) recommended) - IntelliJ IDEA - Minecraft Development plugin (Optional, but highly recommended) ## Setup instructions 1. Click the `Use this template` button on this repo's page above. Choose `Create a new respository`, you will be redirected to a new page. Enter your repo's name and description, and hit `Create repository`. To get your project, open IntelliJ IDEA and click `Get from VCS`. Select `Repository URL` and enter your repo's url 2. After the project has finished importing, close it and open it again. If that does not work, open the right sidebar with `Gradle` on it, open `Tasks` > `fabric` and run `ideaSyncTask`. 3. Create a new run configuration by going in `Run > Edit Configurations`. Then click on the plus icon and select Gradle. In the `Tasks and Arguments` field enter `build`. Running it will build your finished jar files and put them in `build/libs/`. 4. While in the same place, select the Client and Server run configurations and edit the VM options under the SDK selection. ![image](https://github.com/Turnip-Labs/bta-example-mod/assets/58854399/2d45551d-83e3-4a75-b0e6-acdbb95b8114) Click the double arrow icon to expand the list, and append `-Dfabric.gameVersion=1.7.7.0` to the end. ![image](https://github.com/Turnip-Labs/bta-example-mod/assets/58854399/e4eb8a22-d88a-41ef-8fb2-e37c66e18585) 5. Lastly, open `File` > `Settings` and head to `Build, Execution, Development` > `Build Tools` > `Gradle`. Make sure `Build and run using` and `Run tests using` is set to `Gradle`. 6. Done! Now, all that's left is to change every mention of `examplemod` and `turniplabs` to your own mod id and mod group, respectively. Happy modding!