local discordia = require('discordia') local client = discordia.Client() seed = os.time() math.randomseed(seed) client:on('ready', function() print('Logged in as '.. client.user.username) end) client:on('messageCreate', function(message) if message.content == '!ping' then message.channel:send('Pong!') end end) client:on('messageCreate', function(message) if message.content == '!roll' then dice = math.random(20) message.channel:send('You rolled a ' .. dice .. ' out of 20') if dice==20 then message.channel:send('Nat 20! Crititcal Hit') print('nat20check') else if dice==1 then message.channel:send('Nat 1! Critical Miss!') print('nat1check') end end end end) client:on('messageCreate', function(message) if message.content == '!time' then message.channel:send('The current time in military time is ' .. os.date() .. ', atleast in Chicago!') end end) client:run('Bot ODczMjU1Mjk2MDI0MzIyMDU5.YQ1wXg.BbXq1fu-4nlG95EkLkHujVEObG4')