local rng = {} local tools = require("./tools.lua") function rng.d20() tools.reseed() dice = math.random(20) messagePart1 = ('You rolled a ' .. dice .. ' out of 20') if dice==20 then messagePart2 = ('Nat 20! Crititcal Hit') else if dice==1 then messagePart2 = ('Nat 1! Critical Shit!') else messagePart2 = "" end end message = messagePart1 .. '\n' .. messagePart2 return message end return rng