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37 lines
1.1 KiB
Lua

local rng = {}
local tools = dofile("./tools.lua")
--Rolls a d20, if output is 1, Critical miss(or Shit), if output is 20, critical hit.
function rng.d20()
tools.seed()
local dice = math.random(20)
local messagePart1 = ('You rolled a ' .. dice .. ' out of 20')
local messagepart2 = ''
if dice==20 then
messagepart2 = ('Nat 20! Crititcal Hit')
else if dice==1 then
messagepart2 = ('Nat 1! Critical Shit!')
end
end
local message = messagePart1 .. '\n' .. messagepart2
return message
end
function rng.roll(arg)
tools.seed()
local mathArgument = arg[2]
local compareNumber = tonumber(mathArgument)
local dice = math.random(mathArgument)
local messagePart1 = ('You rolled a ' .. dice .. ' out of '..mathArgument)
local messagepart2 = ''
if dice == compareNumber then
messagepart2 = ('Nat '..mathArgument..'! Crititcal Hit')
else if dice==1 then
messagepart2 = ('Nat 1! Critical Shit!')
end
end
local message = messagePart1 .. '\n' .. messagepart2
return message
end
return rng