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@ -14,6 +14,7 @@ import net.minecraft.client.gl.Framebuffer
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import net.minecraft.client.gl.SimpleFramebuffer
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import net.minecraft.client.gui.DrawContext
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import net.minecraft.client.gui.screen.Screen
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import net.minecraft.client.render.BufferRenderer
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import net.minecraft.client.render.VertexFormat.DrawMode
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import net.minecraft.client.render.VertexFormats
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import net.minecraft.network.PacketByteBuf
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@ -140,7 +141,7 @@ class TerminalScreen(val te: TerminalEntity) : Screen(Text.translatable("block.r
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buf.vertex(0.0, sheight, 0.0).texture(0f, 0f).color(255, 255, 255, 255).next()
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buf.vertex(swidth, sheight, 0.0).texture(1f, 0f).color(255, 255, 255, 255).next()
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buf.vertex(swidth, 0.0, 0.0).texture(1f, 1f).color(255, 255, 255, 255).next()
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buf.end()
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BufferRenderer.draw(buf.end())
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//BufferRenderer.postDraw(buf) //TODO: figure out why this is gone
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shader.unbind()
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