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70 lines
1.8 KiB
ArmAsm

;
; Ullrich von Bassewitz, 2009-08-17
;
; CC65 runtime: multiplication for ints
;
.export tosumulax, tosmulax
.import mul8x16, mul8x16a ; in mul8.s
.import popsreg
.importzp sreg, tmp1, ptr4
;---------------------------------------------------------------------------
; 16x16 multiplication routine
tosmulax:
tosumulax:
sta ptr4
txa ; High byte zero
beq @L3 ; Do 8x16 multiplication if high byte zero
stx ptr4+1 ; Save right operand
jsr popsreg ; Get left operand
; Do ptr4:ptr4+1 * sreg:sreg+1 --> AX
lda #0
ldx sreg+1 ; Get high byte into register for speed
beq @L4 ; -> we can do 8x16 after swap
sta tmp1
ldy #16 ; Number of bits
lsr ptr4+1
ror ptr4 ; Get first bit into carry
@L0: bcc @L1
clc
adc sreg
pha
txa ; hi byte of left op
adc tmp1
sta tmp1
pla
@L1: ror tmp1
ror a
ror ptr4+1
ror ptr4
dey
bne @L0
lda ptr4 ; Load the result
ldx ptr4+1
rts ; Done
; High byte of rhs is zero, jump to the 8x16 routine instead
@L3: jmp mul8x16
; If the high byte of rhs is zero, swap the operands and use the 8x16
; routine. On entry, A and X are zero
@L4: ldy sreg ; Save right operand (8 bit)
ldx ptr4 ; Copy left 16 bit operand to right
stx sreg
ldx ptr4+1 ; Don't store, this is done later
sty ptr4 ; Copy low 8 bit of right op to left
ldy #8
jmp mul8x16a